AI Auto-Green explained simply: it's a shot-timing mod that reads the shot's context and adjusts its timing input accordingly, rather than applying the same fixed timing to every shot the way a basic auto-green mod does.

How AI Auto-Green differs from standard auto-green

A standard auto-green mod applies one timing pattern regardless of shot type, which works fine for a single consistent jumper but can fall out of sync on catch-and-shoot, off-the-dribble, or fadeaway attempts that each have different animation lengths — see the auto-green script explained piece for the baseline mechanic. AI Auto-Green adjusts for those differences instead of relying on one fixed pattern, which is why it holds up better across varied shot types like fadeaways and post fades.

Where it fits into the green window

Every jumper has a green window — the narrow timing range that produces a perfect release, explained in detail in the green window guide. AI Auto-Green's job is to land the input inside that window consistently across the different animation speeds and jump shot bases players use, rather than assuming every shot has an identical timing curve.

ScenarioStandard auto-greenAI Auto-Green
Catch-and-shootConsistent if timing matches jumperAdjusts to shot context
Off-the-dribbleCan misalign with animation lengthAdapts to dribble-to-shot transition
FadeawaysOften requires manual tuningBuilt to handle varied release points
Different jump shot basesOne-size timingContext-aware timing

Pairs well with badges

AI Auto-Green works alongside shooting badges rather than replacing them — see the badges guide for which ones complement it best.

Getting the most from it

1

Match your jump shot base

Confirm your build's jumper is reflected in your script settings.

2

Test across shot types

Try catch-and-shoot, off-the-dribble, and fadeaways to see how the mod adjusts to each.

3

Pair with complementary badges

See badges that pair with auto-green for the best combinations.

4

Recheck after patches

Shot timing tuning changes can shift the green window, so confirm settings after updates.

Where it fits among Peak's 18 mods

AI Auto-Green is one of several shooting mods in Peak's lineup, alongside Moving Auto-Green, Auto Green Fades, Turbo Fades, and Auto Green No-Dip, plus manual-leaning options like Stick Shooting and Button Tempo for players who want more control. Together they cover the full range of shot situations a player encounters across a season, all operating at the controller-input level with no in-game modification.

Frequently asked questions

What makes AI Auto-Green different from regular auto-green?

It adjusts timing based on shot context instead of applying one fixed pattern to every shot.

Does it work with any jump shot?

Yes, though matching your settings to your specific jump shot base improves consistency.

Can I combine it with badges?

Yes, it's designed to work alongside shooting badges rather than replace them.

Does it need retuning after patches?

It's worth rechecking after any patch that adjusts shot timing, and Peak's weekly updates handle most of that automatically.

Is AI Auto-Green one of Peak's 18 mods?

Yes, it's one of several shooting mods included in Peak's full mod lineup.